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  1. emilychews

    Creating A Loop Of Animated Text

    Hi I would like to create an animation where the text slide ups vertically to be replaced with some coming in from below. I would like this to happen on a loop. Here is a codepen for where i've got to so far, before getting stuck http://codepen.io/emilychews/pen/qRENKR The problems I have are: i) The last tween on the timeline seems to be setting the first text div lower in its container prior to the animation starting (you may need to refresh the page to see this properly). When the animation starts this does correct itself, but I need to find out how to prevent this. ii) I can't work out how to loop the animation properly. I currently have it repeating with the {repeat-1} property set on the main timeline, but this isn't a true constant loop. I can't work out how to have it so the text on screen always moves up when leaving and always comes in from the bottom when arriving (this is proving particularly problematic at the end of the animation). Any help would be really appreciated. Many thanks, Emily.
  2. andyhullinger

    Smoothing out flexbox?

    Here is an animated "wordcloud-ish meets bubblechart-esque" data viz exercise attempting to replace heavy packing algorithms, d3.js, etc. with some short, simple, sweet GSAP and exploit CSS3 flex-box's flex-wrap. The idea is to allow a fixed collection of words to grow/shrink (coming from a stream of PubNub "votes") in place without overlapping. Essentially nudging/hugging their neighbors but maintaining the overall position. For my needs it's working beautifully, until a "line-break" occurs. Curious to know if any of you might have ideas for smoothing out the "jump" when a word needs to hop onto the next line? Or perhaps I'm missing something easy by incorporating GSAP's split text.
  3. Hi I am trying to change a text value in an animation using a timeline, for example, i'd like the text to animate off, the value to update, and then animate on again. I need to know that the animate on doesn't start until the text value has changed. I hoped to be able to use the timline.set(textfield, {text:"NewValue"}); but it seems that set/tween can only use numeric values? How can I best achieve this result?
  4. Chris

    How do I animate svg text?

    Hello, I just figured out that I can save an illustrator file with live text as an svg image with an embedded font! It seems to work in all browsers that support svg. This seems a great way to have the text pixel perfect without having to use a static image (png24). My next thought was to use SplitText, since svg is a dom element with tags and so on. But it's not supported. ;..( I know "it's a different beast", but at the end of the day it's also just text. Sentences, words, individual letters... Are there plan to supports svg text with SplitText? If not, how would I animate svg text and individual letters otherwise?
  5. When using Chrome the text is blurred during the animation and then at the end the text snaps clear and normal. Does not do that with Firefox or Edge. How do I get rid of the blur when viewing with Chrome. Thank you, Kv2
  6. I am not sure if here is the best place to ask such question. But I have very little clue where to start with this and would appreciate if someone could point me to the right place. And not sure what's the best search term for this. I am trying to re-create such typography effect. If you look at "Organic", it changes fill color and spacing as the user scroll down the page. The fill color is filling half way in the text.https://dribbble.com/shots/2623261-Landing-Page-Animation Can GSAP alone achieve this? Or do I need to combine it with CSS? or SVG? What is the best technology for this and where should I be investigating? - - - *Updated: I have found the article for it. It is done with CSS. I wonder GSAP can do the same too? https://css-tricks.com/reverse-text-color-mix-blend-mode/
  7. Hi, Guys, My CodePen's here: http://codepen.io/WW/pen/NNxEXm While the mouse moving on body, there's a little blurry happening with text. is there any possible to remove the blurry? Thanks for ur kindly help.
  8. markmaurer

    Animation not smooth in Firefox

    Hello there, after wasted hours of google searching, i will try to find help here: I just started with GSAP and i absolutely love it. But there are two problems which only appear on firefox: I'll post this link as well, because i dont think it's clearly visible in codepen: http://markmaurer.de/tween/ Problem 1: The animation is REALLY laggy and unsmooth in FF. It looks weird... Problem 2 (not visible on codepen): Text rendering, aliasing, smoothing or whatever changes after the animation is finished. Looks also weird? Everything works smooth on this page: http://www.riiotlabs.com/... So it should be possible to do smooth animations on FF. I've tried almost everything i could find in google but nothing worked. What am i doing wrong? Thank's a lot in advance for any help! Kind regards Mark
  9. Hello, We have been using the Greensock library in an Adobe AIR application for a while now with really no problems. We decided to try our Windows based application on an Android device and found that most things work quite well. The only problem we are seeing with the Greensock library turns up when we use scale effects. By this, I mean any time I attempt to scale a SplitTextField from say 4 to 1, the system lags. If I scale multiple SplitTextFields at once and by letter, then system can almost crash. The board we are using is running one of the latest version of Android and is capable of outputting HD content. Below is the code for one of the animations being affected. Each letter should scale down and rotate in, staggered. // target is the object we are going to animate // time is the total amount of time for the animation public static function MyEffect(target:SplitTextField, time:Number):TimelineMax{ // Activate plugins TweenPlugin.activate([TransformAroundCenterPlugin, AutoAlphaPlugin]); // Create new TimelineMax Object var t:TimelineMax = new TimelineMax(); // Determine how long each letter should animate var timePerHold:Number = time / target.textFields.length; // Go through each textField in the SplitTextField and complete the following animation for(var x:int = 0; x < target.textFields.length; x++){ // Use 20% of the time to rotate the text and scale the text half way t.fromTo(target.textFields[x], timePerHold * .2, {transformAroundCenter:{scale:4, rotation:-180}, alpha:0}, {transformAroundCenter:{scale:2, rotation:0}, alpha:1}); // Use 80% of the time to finish scaling the text t.to(target.textFields[x],timePerHold * .8, {transformAroundCenter:{scale:1}, ease:Elastic.easeOut}); } return t; } I was going to do my best to optimize the system but I wanted to go about it the right way and not just start guessing how to fix this. Any thoughts or direction would be greatly appreciated. Thank you!
  10. I'm trying to come up with a lightweight "news ticker" type of animation. Just maybe 2 different lines of text, one replacing the other in a loop. No problem with the looping or the use of the TextPlugIn. But the docs allude to how one can create custom delimeters to change the way the animation works with the text. I've played around with the jQuery news tickers out there, but thus far, none of them seem to work reliably in the context of a client's e-commerce site, which apparently was constructed by someone who had no real concept of good HTML5 coding practice. I have a different TweenMax animation running on that site now, so it wouldn't be an issue to just write a different TweenMax animation - it just works. How do custom delimeters for theTextPlugIn work? TIA!
  11. I'm basically a noob, but this should be easy and I'm suffering from two days of head-bashing. I'm trying to loop through an array of text values in absolutely positioned elements. The start and return tween positions are based on the width of the elements, which of course change when the text within them changes. I'm using TimelineMax and addCallback to change the text. But I can't figure out how to get the updated element width back into the tween. See attached Codepen -- the element to the right of the red text should bounce back to the right edge of the new text, not the old text. I'm sure I'm missing something basic... http://codepen.io/vanadu/pen/dYmKBb BTW the red text has to have a fixed position, so floats and relative positioning is out...unless I missed something there too. Thanks for any pointers...Vanadu
  12. drobert488

    svg text in Google Chrome

    Hi! I have a static svg that I add some content to from JS and then I move it a bit in a tween. I have mainly svg texts and svg rect-s with a gradient filled each with. The main idea is to slide the rect and then the texts to their final position. Well this works just fine with Firefox, but Google Chrome fails to move the texts. Although I am able to move texts with jQuery like $('.foo').attr('y', $('.foo').attr('y') + 100); but not with tweenmax. Any thoughts? Regards, Robert
  13. redmile

    animate text with gsap and blast.js

    Hi all I'm a new member I need to animate text with Gsap. I know of SplitText plugin, but unfortunately I am not a premium member. I found blast.js that it's perfect for my needs: http://julian.com/research/blast/ Is it possible to use it with Gsap? If yes, can You provide me an example, please? Thanks in advance
  14. luxury

    scrambleText & htmlText?

    Hello, I can get scrambleText to work perfectly in my AS2 project. But does it support htmlText at all? I've looked through the documentations and whatnot, and can't find anything stating one way or the other, so I'm guessing no? If not, would it be possible to modify the plugin in order to get it to work somehow? I seem to remember Tweener having this functionality, but it's been so long I can't be certain anymore. Any help please? Thanks!
  15. rosyTown

    TextMetrics

    Is there a TextMetrics plugin/class coming soon? Something we can use to measure heights, widths, spaces etc of DOM text with differing fonts and sizes? If there is already a trustworthy one out there, what is it? Cheers, Rosy.
  16. I have added dynamic text to my TransformManager, is it possible to change the size of dynamically added text ?
  17. krawczuk

    Problem in Chrome and Safari browsers.

    I made a transition animation in a few boxes in my site and it's making my texts remain in effect blur and blur. Can anyone help me? This is the site: www.krawczuk.com.br / koletivo-creative. Thank you!
  18. Hi Guys, I noticed that when a rotated div containing text is animated the text appears pixelated, somewhat rugged; if I apply Draggable.create to the div, the text becomes smooth. Is it possible to have the text appear smooth before using Draggable? See this pen: http://codepen.io/anon/pen/dxKHn - after running it the text is pixelated, if you click on the green box then Draggable is applied and the text suddenly becomes smooth. Thanks, Elior
  19. marko

    Changing Text

    hi I'm working on an animated timeline, as it plays there is a div showing month of the year, how do I change the text of that div as it plays ie .set("#month",{text:"February"},"feb") doesn't work or how do just go & ask a bit of jquery to do the job? thanks Mark
  20. Hi, Is it possible to animate an existing text weight from regular/normal font weight to bold style? Either in the Actionscript or Javascript version? I have a sentence where I need to "bolden" a keyword and it would be nice to animate it with an effect rather than just switch. Thanks, Attila
  21. Hello, I'm trying to transform a text input field that should resize the text font size when scaling the transform item, and that should resize itself when the user writes text in it. To resize the text field i set the "autoSize" property to true, and to increase the font size i wrapped the text field with a movieclip and then add that to the TransformManager. Here is my code: //create the font format var font: Font = new FuturaStdBold(); _textFormat = new TextFormat(); _textFormat.size = 18; _textFormat.align = "center"; _textFormat.font = font.fontName; //Create the text field _textField = new TextField(); _textField.width = 200; _textField.height = 40; _textField.x = 100; _textField.y = 100; _textField.type = "input"; _textField.multiline = true; _textField.embedFonts = true; _textField.autoSize = TextFieldAutoSize.CENTER; _textField.defaultTextFormat = _textFormat; _textField.text = "Ingresa tu texto aquí..."; _textField.addEventListener(Event.CHANGE, keyStroked, false, 0, true);[/font] [font=arial, helvetica, sans-serif]//[/font][font=arial, helvetica, sans-serif]_mcConte is the wrapper for the text field[/font] [font=arial, helvetica, sans-serif]_mcConte.addChild(_textField); //add the item to the stage _container.addChild(_mcConte); //add the item to the transformManager _transItem = _transManager.addItem(_mcConte); _transItem.hasSelectableText = true;[/font] The resize of the text field works fine, however the scaling does not. When i try to scale the item and it has some rotation, the text field gets out of the transformManager Box, but if i set "hasSelectableText" to false, then the scaling works but i cant input text. Any help would be greatly appreciated. I attached some screenshots of the problem.
  22. ApplePI

    Text Opacity bug & workaround

    I found a 'bug'. In case two divs are placed on top of each other and the opacity of both is animated, text in the upper div will dissapear when the tween is completed. I tested this 'bug' in serveral browser and effect was the same overall. The workaround is to set the opacity to '0.99' instead of '1': new TweenLite(myText, 2, {css:{opacity:0.99}, delay:3}); PS. In the bottom div contained a image, the upper div is only text.
  23. BernalCarlos

    Text Disappears

    Hi, I'm having a problem transforming a text field. When i move or scale the text field everything is fine, but when i rotate it, the text disappears. This is how i'm creating and adding the text field: //Create the text format var textFormat: TextFormat = new TextFormat(); textFormat.size = DEFAULT_TEXT_SIZE; textFormat.align = DEFAULT_TEXT_ALIGN; textFormat.font = DEFAULT_TEXT_FONT; //Create the text field var textField: TextField = new TextField(); textField.width = DEFAULT_TEXT_WIDTH; textField.height = DEFAULT_TEXT_HEIGHT; textField.x = (mc_stage.width - textField.width) / 2; textField.y = (mc_stage.height - textField.height) / 2; textField.type = "input"; textField.multiline = true; textField.wordWrap = true; textField.defaultTextFormat = textFormat; textField.text = "Ingresa tu texto aquí..."; //Add the field to the parent moveiclip mc_stage.addChild(textField); //Add the field to the transform manager var transItem: TransformItem = _transManager.addItem(textField); transItem.constrainScale = false; _transManager.selectItem(textField); Any idea of what may be happening? Tank you.
  24. I'm looping through all the items of my XML and use LoaderMax to load my SWFs onto stage, and trigger a function to generate video items and text items. This looks like this: for each (var item in Main.XMLLiveItems.items.*) { if (item.@type == "static") { Main.queue.insert(new SWFLoader("media/"+item.@name, { name:item.@id, container:area, alpha: 0, onComplete: itemLoaded }),item.@level); } else if (item.@type == "text") { createTextAsset(item); } else if (item.@type == "video") { createVideoAsset(item); } } However, this messes up the levels since LoaderMax loads the queue after my textassets and videos have been loaded onto stage. I can't add the text assets or the video assets to my stage (called area) when specifying the index, because the number of children is still zero when the createTextAsset and createVideoAsset functions are called. I've tried to first use 'applyFullXML' and then add the textfields and videoloaders as a child to the placeholders. This turned out the way I wanted, except the textfields did not scale properly (using the scaleWidthAndHeight property) since they were now a child of a sprite. I am currently not sure what to do so was hoping for a push in the right direction. Thanks again.
  25. Hey guys, I have the TransformManager in an application, that will edit text fields. My idea, is to have text, selectable by the TransformManager. Then within another component, alter the text object, with a font drop down, colors, text, etc. My issue I'm seeing, is once the text TransformItem is selected, then any other item clicked on, it deselects the text TransformItem. Does anyone have any thoughts or ideas how I would accomplish this? I've thought, I could store the item in an object, and just make the edits, and they could change the text, without the text TransformItem actually being selected, which is fine, it doesn't necessarily need to be selected the whole time, I just need a pointer so it knows what item to change. The visual problem with this, is the handles are removed from the item, showing it is no longer selected, so it could be confusing on which item is being altered. Any suggestion on how I might either keep the item selected with the TransformManager, while clicking other items and not deselecting the item, or show that the item is still 'selected' even when the TransformManager releases it? Thanks
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