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Showing results for tags 'circular'.
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I'm trying to replicate this CSS pen with GSAP: http://codepen.io/robbue/pen/orLhG/ Any suggestions?
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Hi, I am new here and new to greensock as well. One of my friend referred me to this awesome kit. I want to create an animation where there will be 2 different images (similar like before and after image effects with color and black & white image) but unlike, here it will be 2 different images and not a grayscale (so css property may not work). The second image will cover up/load circular motion. here is the demo I created http://codepen.io/bgthedev/pen/wzrGxJ/ In this demo the problem is, as you see, it is noticeable that I have used 2 separate images which is not proper. Is there a way to create such animation? except clip-path because that does not work with firefox Thanks in advance! BG
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Hi all! I want to make animation as here http://css-tricks.co...ples/Circulate/, the bottom of the page, the flying balls. But nothing happens. Tried Bezierplugin saddled with, but in the end there is a sharp transition is not smooth. Maybe someone knows how to do, tell me please. Here's an example of my code var maxx = new TimelineMax({repeat:-1,delay:1}); maxx.to($('.b-circul1'), 1, {css:{x:400,y:20,scale:0.5},ease:Linear.easeNone}); maxx.to($('.b-circul1'), 1, {css:{x:800,y:0,scale:1},ease:Linear.easeNone}); maxx.to($('.b-circul1'), 1, {css:{x:400,y:-20,scale:1.5},ease:Linear.easeNone}); maxx.to($('.b-circul1'), 1, {css:{x:0,y:0,scale:1},ease:Linear.easeNone});
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Hello ... again. I read about the blitmask now, and it is (mostly) clear to me, that and why it's a rectangular sprite. Now...I am pretty sure, that it is possible to create a Bitmap Data object, that is built a little bit differently. I am not good enough to do it in AS though, and so I just like to discuss my idea with you guys. So, my theory is that the bitmap data object is a bit like a matrix filled with pixeldata. If there was a circular algorithm built in, one could - row after row - check out the needed pixels (opaque), and the ones we dont need (transparent) and thus build a circular blitmask. The same would then even work with elliptical shapes - divisionwise...on one of the x or y axis. Yeah...you know what I mean, eh? Well..yeah. That's it for now. Are you on that already? Is there some error in my idea? Is it already achievable with some of your great stuff? Is it silly implementing what AS3 can do (well...you do that all the time dont you? ) Let me know..I'm pretty darn curious. Peace! EDIT: I rethought and...is it a good thing to mask the blit-masked MC with a cirular shape. It doesnt seem that clean actually, hmm.....but the "normal" mask only masks a single and shrunk Bitmap then, and it could be performant. But I still think, that this is a rather dirty workaround, right?