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Found 3 results

  1. Hi, fellow GSAPers! May I ask for your help, please?!? The codepen shows a pendulum like motion - or should. Because for some reason, after the very first pendulum motion, there is a strange delay. Only then it continues naturally. Do you happens to know why? And what the solution would be? Thank you!
  2. Korben Dallas

    Sine animation

    Hello everyone, i'm trying to reproduce this : https://heliasoils.com An animated sine background. I tried to play around with a canvas but i'm kinda stuck : https://codepen.io/Ziratsu/pen/BaaWGex Do someone here have done a similar animation ? Do I need to use the canvas or something else ? Finaly how to link the sine wave with greensock, to create a slider or even better animate it with the scroll ? Best, Enzo
  3. TobiReif

    Sine-wave animation

    How to ensure that the snake-like animation in https://codepen.io/TobiReif/pen/b7809c58663ddac3572f5594ffc4f5fe/ is even? Each column of dots should move up with ease-in-and-ease-out (eg sine) and should move back in the same way: slow upwards, fast upwards, slow upwards, then slow downwards, fast downwards, slow downwards; loop. The current animation is roughly what I want, but it seems to be faster at the top and slower at the bottom. Each column of dots seems to jump up and down, resting at the bottom only. I had no luck using repeatDelay, and I think a clean solution would not involve repeatDelay. Instead I need something like "sineAnimationUp;reverse;loop" or simply "sineWaveAnimation" == forth and back exactly like a sine wave.
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