i don't have problem loading multiple swf (in my case i load 20 swf). Maybe u want to share ur source code?
private static var loaderName:String = "MainMenu";
private static var _sound_Music1:String = "sound_Music1";
public function scene_MainMenu()
{
//var queue:LoaderMax = new LoaderMax({name:"mainQueue", onProgress:progressHandler, onComplete:completeHandler, onError:errorHandler});
queue = new LoaderMax({name:"mainQueue", onProgress:progressHandler, onComplete:completeHandler, onError:errorHandler});
queue.append( new SWFLoader("resources/MainMenu.swf", { name:loaderName } ) );
queue.append( new MP3Loader("resources/music1.mp3", {name:_sound_Music1, autoPlay:false}) );
queue.load();
}
private function completeHandler(event:LoaderEvent):void {
var image:ContentDisplay = LoaderMax.getContent(loaderName);
addChild(image);
image.addEventListener(MouseEvent.CLICK, onButtonClick);
aDynamicObject_Sound[string(_sound_Music1)] = new Sound();
aDynamicObject_Sound[string(_sound_Music1)] = Sound(retrieve_Content(_sound_Music1));
aDynamicObject_SoundChannel[string(_sound_Music1)] = new SoundChannel();
aDynamicObject_SoundChannel[string(_sound_Music1)] = aDynamicObject_Sound[string(_sound_Music1)].play(0, 2);
var _event:Event = new CustomEvent(Event.COMPLETE);
dispatchEvent(_event);
}
public function retrieve_Content(tmpStr:String):Object
{
return LoaderMax.getContent(tmpStr);
}