Hello OSUblake,
Thanks for getting back to me, I will try to post some use case in codePen when I got more time.
Regarding sdrasner I try to get in touch with her few weeks ago but unfortunately she doesn't respond
I am building a 1v1 2D mind guessing game, animation are mostly feedback animation unpon player actions.
There is a few infinite animation that rotate some complex SVG illustration such has character or UI there is only a bit of gradients used in those SVG no transparency or filters.
All the game loop are inside react components and initialized like below in their mount cycle.
TweenMax.to(character, 2, {
skewX: -1,
transformOrigin: "bottom",
repeat: -1,
ease: "Power1.easeOut",
yoyo: true
});
I didn't know react-game-kit I will look into it thank you ~
I did look into phaser.io but it seems too much of a learning curve for me, and it felt overkill for what my game needs.