Yea, he's pretty cool.
Awesome, thanks for the help! I changed the min and max duration properties to 30, so the animation would continue longer, and set the scale down tween to a duration of .2 seconds, and it looks awesome! Thanks.
However, I just noticed that the rotated wheel does not end in the specified rotation snap. You can have a look at the codepen here, where I have changed the knob image with a wheel of fortune, to explain it more easily:
http://codepen.io/anon/pen/myZwEE
I suppose this is because the scale down tween, doesn't let it animate to the end?
Oh, and the onThrowComplete:myMethod, doesn't fire now, since the scale comes to a halt before the complete animation is done.