Jump to content
Search Community

is it possible to have different function for each mc using stagger?

m4lol test
Moderator Tag

Recommended Posts

this is my coding sample:



var timeline:TimelineMax = new TimelineMax();
timeline.staggerTo([mc1,mc2,mc3],1,{onComplete:Function}, 1);


 

i want each mc to have a different function. is it possible?

 

Link to comment
Share on other sites

No, not really but you could detect what the target of tween that just complete is and then do stuff like:

 

var timeline:TimelineMax = new TimelineMax();
timeline.staggerTo([mc1,mc2,mc3],1,{x:100, onComplete:myFunction, onCompleteParams:["{self}"]}, 1);


function myFunction(tween) {


if(tween.target == mc1){
tween.target.alpha = 0.2;
}


if(tween.target == mc2){
tween.target.rotation = 45;
}


if(tween.target == mc3) {
   tween.target.scaleX = 4; 
}
}

or better yet give each object its own unique function and call it

 

var timeline:TimelineMax = new TimelineMax();
timeline.staggerTo([mc1,mc2,mc3],1,{x:100, onComplete:myFunction, onCompleteParams:["{self}"]}, 1);




mc1.done = function() {
trace("ouch")
}


mc2.done = function () {
trace("help"); 
}


mc3.done = function() {
trace("nooo"); 
}


function myFunction(tween) {
  tween.target.done();
}
Link to comment
Share on other sites

The stagger functions are just wrappers around a loop, so you could do that yourself:

var targets:Array = [obj1, obj2, obj3],
    funcs:Array = [func1, func2, func3],
    stagger:Number = 1,
    time:Number = timeline.duration();
for (var i:int = 0; i < targets.length; i++) {
    timeline.to(targets[i], 1, {onComplete:funcs[i]}, time + i * stagger);
}
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...