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  1. [sOLVED] IMPORTANT: When using GS with require.js dont override the GS variables like that: define(['ScrollToPlugin', 'TweenLite', 'TimelineLite'], function(ScrollToPlugin, TweenLite, TimelineLite) { // your code here }) Hello, I am doing something weird probably because I cant add Tween to Timeline. var tw = TweenLite.to(window, 0.7, {scrollTo:{y: 300}, ease:Power3.easeInOut}); console.log(tw); var tl = new TimelineLite(); tl.add( tw ); and the same when testing this way: var tl = new TimelineLite(); tl.add( TweenLite.to(window, 0.7, {scrollTo:{y: 300}, ease:Power3.easeInOut}) ); Both ways I see the error: Uncaught Cannot add [object Object] into the timeline; it is not a tween, timeline, function, or string. The output from console.log(tw) begins with: Object {vars: Object, _totalDuration: 0.7, _duration: 0.7, _delay:0, _timeScale: 1…} _active: false _delay: 0 _duration: 0.7 _ease: Object _easePower: 3 _easeType: 3 _firstPT: Object It looks like a tween anyway.. What I am doing wrong? Same code in jsFiddle is working fine. Pls. help with a hint. EDIT: I am loading all .js files with require.js (AMD loader). What is the correct way of loading GS plugins with require.js shim?
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