Jump to content
Search Community

Search the Community

Showing results for tags 'beziercurve'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • GreenSock Forums
    • GSAP
    • Banner Animation
    • Jobs & Freelance
  • Flash / ActionScript Archive
    • GSAP (Flash)
    • Loading (Flash)
    • TransformManager (Flash)

Product Groups

  • Club GreenSock
  • TransformManager
  • Supercharge

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Personal Website


Twitter


CodePen


Company Website


Location


Interests

Found 5 results

  1. I want the svg's lines to move a bit due to my mouse position and then snap back to its original position. Like this codepen but without the draggability.It should read my mouse's position. CODEPEN Link -> https://codepen.io/osublake/pen/QdbQjN. And then do the same things on this svg -->
  2. Hello, I am currently trying to apply a simple translate animation between two points however, instead of taking a straight line I want it to take a curved path. For example, given the image below I want to move the item from A to B taking a curved path through the point C (A to C and C to B are mirrored if it simplifies things) I was just wondering if this is possible to achieve this using gsap? Any help is greatly appreciated, thank you!
  3. Hello everyone, Let explain my problem, I am currently moving an object a long a x,y,z axis (in threejs). I want to have complex trajectory, like a looping : i tried to use the motion path plugin in order to do interpolation across multiple point. So far so good, but i need to use the bezier type in order to make it as a real looping (not a cubic one :) ) but bezier type seems supporting only x and y axis. The other main problem is to slow down the moving element on mouse hover, i think using the timeScale function on hover will do the job perfectly. Do you have any hints ? Thanks a lot
  4. I need to update a path from A point to B point using gsap and angular 6+. In the example of the image below: When you drag the circle the paths must be updated. Thanks!
  5. Hey there, I'm posting as I received some great advice with my animation before. The goal is to have the car follow the route, and it seems to work perfectly on mobile. The pertinent lines of code are below, and shown in action in the codepen .set("#Car", {transformOrigin:"50% 50%", xPercent:-50, yPercent:-50}) .to("#Car", 7, {bezier:{values:MorphSVGPlugin.pathDataToBezier("#CarPath", {align:"#Car"}), type:"cubic", autoRotate:90,},ease:Linear.easeNone}) However on chrome mobile the linked codepen should produce the car doing doughnuts on the grass area offroad. I'm wondering if anyone can help me identify the code causing it. Hopefully you can replicate the issue as a couple of friends couldn't reproduce in on their devices. Thanks for taking your time to read my post. -Tom.
×
×
  • Create New...