Howdy!
Have a problem and was wondering if there was a quick solution...
Is there a way to remove all 'onComplete' events?
Here is my scenario:
- I create and start tweens on movieClips with onComplete events.
TweenLite.to(waveMc, 5, {alpha:0, ease:Sine.easeInOut, delay:2, overwrite:false, onComplete:showNextWave} );
function showNextWave() {
trace("Still gets called?");
}
- Then user initated cancel (halfway through the animation)... need to remove all movieClips
- I'm using teh following to remove the movieClip:
while (this.numChildren != 0) {
this.removeChildAt(0);
}
It seems that the onComplete event still gets triggered.
Is there a way to make sure the tweens and events also get destroyed?