Hey guys,
I'm trying to figure out how to make this fish vector appear to make a flopping in-air animation.
At first I was thinking that MorphSVG would be the ideal tool for this, but then diving deeper I'm noticing that there's so many paths I believe I would have to find an ideal shapeIndex for each to get a fluid motion. Transform gives off the whole 2D vibe since I'm using scale -1 to give the appearance of a reflection during the flopping animation.
This is a link to a primitive attempt to use MorphSVG
http://codepen.io/dylan9o4/pen/bgQLyP
And this is a link to a primitive attempt using regular transforms
http://codepen.io/dylan9o4/pen/dNQdxe
Any help would be greatly appreciated!