Hi,
Thanks for your reply akapowl,
you gave me right direction and I have been working on this to achieve requirements. I have been looking into shaders and their types with basic geometry.
Now what I want to do is have a planegeometry with 4 fragments, and ll rescale each fragment separately yo outer sides so it ll look like example site zoom effect.
can you please give me a direction or code to work on specific fragment with same shape please.
thanks!