Dear People,
I love using your library, It's simple and very effective.
I have a simple question, I've look in the documentation but can't find an answer.
How can I recieve the TweenMaxEvent inside my event handlers ?
example:
TweenMax.to(iSprite, iRandTime , { y:_topYSpot, onComplete:onEffectComplete } );
private function onEffectComplete(e:Event = null):void
{
trace (e);
}
onComplete always comes to the function with no event, is there any way to recieve the event and know the target/currentTarget as usual AS3 code.
Thanks In Advance and have a great day.
K