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elastic connections

andytwoods test
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Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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Not a silly question. That type of effect isn't really a tweening issue - it's more of a physics thing. Tweens have a clearly defined start and end time/value whereas a physics engine is constantly reacting to various forces. 


You could certainly use the TweenLite.ticker to drive the updates, but if I were you, instead of trying to do that entire effect using tweens, I'd probably set up a simple update loop containing the physics logic. 

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Take a look at this:




Since the engine has a kinetic plugin you could use it with GSAP and some elastic or bounce easeOut in order to simulate that particular effect:






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