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Image quality after scaling

haspadar test
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TransformManager doesn't change the resolution at all. The only way to allow your object to retain more quality is to start out with a much higher resolution image and have it initially scaled down so that when it increases in scale, it still has enough resolution to look good.

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Have you tried adding smoothing? I just found out about this handy little line of code that you apply to a Bitmap instance. It made all images look a lot better when I scaled them up.


example -


var bmd:BitmapData = new BitmapData(mc.width, mc.height, true, 0x00000000);


var bmdCopy:Bitmap = new Bitmap(bmd);


bmdCopy.smoothing = true;


var holderMC:MovieClip = new MovieClip();



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