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Ignore/skip in reverse()

anteksiler
Moderator Tag

Warning: Please note

This thread was started before GSAP 3 was released. Some information, especially the syntax, may be out of date for GSAP 3. Please see the GSAP 3 migration guide and release notes for more information about how to update the code to GSAP 3's syntax. 

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Posted

Is there anyway we can omit some tweens when doing reverse() ?

 

I have this code

menuTl
					.set($('.header_overlay_padding', header), {marginTop: $('.logolink', header).outerHeight()})
					.to(header_overlay_menu, 0.3, { y: 0 }, "start")
					.set(header, {className: '+=light-header'})
					.staggerFromTo($('.thb-header-menu>li>a', header), 0.5, { autoAlpha: 0 }, { autoAlpha: 1 }, 0.1, 'color')
					.staggerFrom($('.thb-header-menu>li>a', header), 0.3, { color:'#fff', clearProps: 'color' }, 0.1, 'color+=0.5') ***
					.to(bar, 0.5, { cssRule: { scaleX: 1, opacity: '0.1' } }, '-=0.5' )
					.staggerFromTo($('.thb-secondary-menu-container a', header), 0.5, { autoAlpha: 0 }, { autoAlpha: 1 }, 0.1, 'subcolor')
					.staggerFrom($('.thb-secondary-menu-container a', header), 0.3, { color:'#fff', clearProps: 'color' }, 0.1, 'subcolor+=0.5'); ***

 

I would rather not animate the lines marked with *** when doing reverse.

Posted

No you will have to use two separate timelines for reverse and play.

 

If your animation is too complex, you can create master timelines and add timelines to it using functions. Following are tutorials for complex timelines

 

 

 

  • Like 6
Posted

Thanks, I have moved my timelines into a master timeline, and it's easier to control. However, I have an issue with position parameter of nester timelines.

 

mainTl
	.add(animation1.play(), "position")
	.add(animation2.play(), "position");

 

Now, when playing mainTL,  both animations start together, however, when using mainTl.reverse(), they are staggering. 

 

mainTL, animation1 and 2 are all paused.

Posted

can you post a reduced code pen demo with this specific problem?

 

Following is demo that works fine on play and reverse.

 

See the Pen LOjNxM by Sahil89 (@Sahil89) on CodePen.

 

If you meant, they should stagger on reverse then you can create two separate master timelines for play and reverse. One with label another without label.

  • Like 2
  • 2 months later...
Posted

You can see the issue here: http://revolution.fuelthemes.net/

 

When you click on the mobile toggle icon, the animation of the mobile icon and the menu start together. However, when clicked again (reversed), the mobile icon waits for the menu animation to finish.

Posted

Yes, but my question is related to this code:

 

mainTl
	.add(animation1.play(), "position")
	.add(animation2.play(), "position");

 

They start together when using (mainTl.play()), but when reversed (mainTl.reverse()), they don't start together.

Posted

Hi @anteksiler,

 


The pen of @Sahil is showing such an example - even if you take the same labels.

 

So what is your topic. A snippet is a snippet.
Please show a complete pen where we can see your progress.

 

Kind regards

Mikel

 

 

  • Like 2
  • 5 years later...
Mohamed Refaay
Posted

I made this workaround,

const subTween = gsap.to(".text", {
  opacity: 1,
  paused: true,
});

const mainTimeline = gsap
  .timeline()
  .to(".class", {
    opacity: 0,
  })
  .to(".something", {
    yPercent: 200,

    onComplete: () => {
      subTween.play();
    },
  });

onComplete function will only be fired when the timeline on play not on reverse. You can control the time of the sub tween using the delay property. 

  • Like 1

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