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  1. Hi there, i'm trying to replicate an animation i did in After Effects using the Wiggle expression. The problem is that my animation in Greensock is far from looking as 'fluid' as the one i did in after effects. The way i did my animation in after effects i set up how much a value will change and the frequency of this change. for instance: wiggle(freq, amp) wiggle(2, 50); Have a look at the code i created, on the same link you can check out the animated gif i'm trying to replicate. http://codepen.io/anon/pen/qBxir/ The animation is basically a constant wobbly effect on all those icons, i also want the animation to be random. Do you guys see this as a good way of doing this? I tried changing the easing but i still couldn't get it to look close to the gif. Is there a better way of doing this? Cheers, Thales
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