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Showing results for tags 'tap'.
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Hi all.. I have a problem with draggable...I made a knob button...when I drag it (turning it around itself) it works good...But on mobile when I tap it, its rotating and firing drag event...cannot run my click action...is there any way to solve this problem? Draggable.create(".btnCnt", { type: "rotation", throwProps: false, onDrag: function () { $('.radMenuBtn .btnCnt').addClass("noclick") }, onDragEnd: function () { $('.radMenuBtn .btnCnt').removeClass("noclick") } }); thanks...
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Hello, This is what i want to achieve: the user should tap the object, and on drag, the behind object should emit some particles (let's say 25) and after emmision to load another canvas over it. How doable is it? Can you point me in the right direction on what do i need to use? I will add a codepen as soon i get pointed into some direction on what libraries should i use or if you have any examples i can inspire from, even better! Nexie