I load a swf file in my application, and the swf have some tweens (TweenMax). The problem happens when I play and stop the object, like this:
var swfloader:SWFLoader = SWFLoaderObject; //SWFLoaderObject is my swf loaded
var tweens:Array = tweenMaxClass.getAllTweens();
for each(var tween:* in tweens) {
tween.seek(0); //0 is example
}
swfloader.rawContent.gotoAndPlay(0); //0 is example
The objects are out of sync, and can not correctly resume animations, either by stress processor or other problem.