I'm trying to get a Kinetic sprite to change it's animation after the tween it's attached to stops. As of now the sprite changes when the tween starts. Would this just be a callBack function? I know how to do this with pure Kinetic, however, I'm using the KineticJS plugin for the controls. I have my code included in a text file and the area I'm refering to is highlighted. Anyone have some suggestions?
script.txt