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Showing results for tags 'add tween'.
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Hi I heave animated banners template list create using timelinelite. I want to select some banners as preview and edit text then add to timelinelite after that play all selected banners how can i do that. please help Thank you
- 11 replies
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- timelinemax
- timeline
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Hi there! Thank you one more time for a such great library. On my codepen when I press "down" button square to starts move down. If you press the "reverse" button during this time, the following behavior is expected. First, the square returns to its initial position, and then starts moving to the right. So, I need to add a tween at the beginning of the timeline in such a way that to shift the following siblings. In my codepen I add tween at the beginning of the timeline but it has no influence for next siblings.
- 2 replies
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- timeline
- dynamic change
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Hey guys so im having a little trouble here. So i have a textField that updates after each hitTest which is called levelText. So what im trying to accomplish is the levelText field to fade out after 1 second at the start of each new level. It works fine for the first level but when i go to level 2 or 3 the text field doesnt appear at all. I believe i have to destroy it and re add somehow? Here is the code im using. private function startNextLevel():void { TweenLite.to(levelText, 1, {autoAlpha:0}); } Please any information would help. Thank you.