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Showing results for tags 'outlines'.
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Hey all, after adding SVG support for elCanvas I wanted to also add the ability to draw an svg outline In the code pen I attached( which i used the public examples version of drawsvg on) I am attempting this 1) Draw a svg on the document with the same paths as the one in the canvas 2) Animate the svg outlines with drawSVG 3) On update match strokeDasharray to setLineDash and lineDashOffset so the canvas shape gets updated As you see it works! However every time I would need to draw an svg into the canvas I would first need to put one on the document, I wanted to ask is there a way around this? Is there a way to get the lineDash/DashArray data without having to draw an svg visually? When I put some animations with this effect into our game the devs might get upset I'm drawing all these elements just for reference I guess this is mainly a question to you awesome devs that made the lib in the first place @GreenSock but also to anyone else who might know. I had another consideration where I could make modifications to the plugin itself, but I really didn't wanna touch that, trying to do this without needing to modify Gsap code Thanks in advance!
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Is it possible to turn on the handles and outline of an object without clicking on it? I'm adding objects to the stage dynamically, and I'd like to turn the cages on when they are added.
- 2 replies
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- transformmanager
- handles
- (and 4 more)