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mraines

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  1. Solved my own issue. At least partially. I had been using a directory named "Resources" to hold my files to be loaded. Turns out this is not a good idea. From Adobe: Important: Do not create a subdirectory in your application directory named Resources. The runtime automatically creates a folder with this name to conform to the IPA package structure. Creating your own Resources folder results in a fatal conflict. http://help.adobe.com/en_US/air/build/W ... -8000.html
  2. Hi, Nice Project. How did you get it working? I am trying to create a FlashBuilder 4.5 ActionScript Mobile project for output to the IOS via AIR. As soon as I include LoaderMax the project will not install on the device. I have tried using the relative path to my XML file, loading the XML from a server and using the filesystem approach I have seen elsewhere. I also updated greensock as I saw suggested in another post. No luck. The emulator has no issue with any of the methods but the IPA will not load on the device. Did you have any of these types of issues? Any help would be greatly appreciated. Thanks.
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