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Dejan777

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  1. Thanks for reply, I have attached example files.
  2. I have worked with TweenMax in Starling framework and it all worked very good except option orientToBezier which gave strange results like fast random spinning of starling object during tweening. Example of code is: TweenMax.to(_starlingSprite, 20, {bezierThrough:[{x:1350, y:500}, {x:550, y:1000}, {x:1250, y:1500}],delay:5, orientToBezier:true}); Do you have idea why orientToBezier doesn't work right with Starling or maybe what to do to make it work right?
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