Jump to content
Search Community

barrowman

Members
  • Posts

    35
  • Joined

  • Last visited

Everything posted by barrowman

  1. This is a question, I probably used to know how to do in flash, but it's been a while and in H5- Im kinda stumped and not getting anywhere. tl = new TimelineMax(); //---------------------- tl.from(root.Logo, 1.25, { alpha: 0, ease:Sine.easeInOut }); //---------------------- tl.from(root.Logo, 5.00, { y: "200", ease:Sine.easeInOut }); This isn't quite the complete code, but it gives you an idea, I want something to fade in and then at a later stage animate slightly. There used to be a method to clear it or something as I recall. Any help as always much appreciated. Thanks in advance.
  2. Thanks a lot. I'm playing around and it seems like it's the root timeline variable that's breaking something. Not sure what/how etc.
  3. Back in the day with Flash, there used to be an amazing little part of the site that allowed you to basically create/see the code for any of the rudimentary animations you wanted to create. As a visual person who learns by playing around with working code, it was great, but it seems to have disappeared, and there doesn't seem to be anything particularly the same around anymore for HTML5. Does anyone know the link to that utility on the Flash section of the site anymore? Thanks in advance.
  4. Hi, I'm struggling with a rather rudimentary thing, I want to create a timeline in Flash, just due to the ease of being able to show someone less technically minded how the file would work etc. Relevant code on each frame etc - very old school, but easy to convey what happening and mix timeline based animations and GSAP type animations. Is this possible? For whatever I seem to be doing is breaking my file. I've taken a GSAP HTML5 files I did then an old HTML5 file I built on the timeline with some of Flanimates snippets and put them together and everything breaks My level of knowledge means all the things I've tried have not yielded much success. So as to stop me resorting back completely to Flanimate timeline animations for simple things like Alpha and x/y movement it would be good to have some idea what I may be doing wrong. GSAPFlanimate.fla.zip
  5. Yes it is very weird, I can't see anything that would do it. But thanks for now your help has sorted it... cheers.
  6. Thanks. Sure here it is... http://preview.icpnet.com/SmirnoffFESTIVAL2016/300x600/300x600_Smirnoff16_UK_FinalHD.html Actually does the same thing locally too. Thought it was AdHelper but can't seem to see anything setting to alter it.
  7. Hi I'm using the GSAP Flanimate example, but it does something odd where after about 90 second all the images fail to display, just showing the broken image link. No idea why. Does anyone know what i'm talking about?
  8. Ah figured it out, was using a mix of AS2 and AS3 - doh
  9. Hi, It's been a long while since I've used this and gosh I must be getting old, but I can't seem to remember much at all. What I'm wanting to do is just get an item to fade in and scale up at the same time then fade out afterwards. Txt1._alpha = 0; TweenNano.to(Txt1,0.5,{_alpha:100, ease:Sine.easeInOut}); TweenNano.to(Txt1,1,{scaleX:2, scaleY:2, ease:Sine.easeInOut, overwrite:false}); The fading works but it doesn't scale at all. Any help would be most appreciated. Thanks in advance.
×
×
  • Create New...