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Rodrigo

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Posts posted by Rodrigo

  1. Hi Masq,

     

    By looking at your code and watching the site a little closer I can tell you that this is a pure chrome bug issue, why is this happening? I have no idea at all.

     

    If you google for chrome and animation issues you're going to find that chrome has problems with CSS3 transitions, jquery animate(), other js libraries, canvas and svg animations, besides the fact that the site runs quite smooth on safari indicates the fact that is just a chrome issue and not webkit in general.

     

    In other aspect the cpu and memory consumption are quite normal, there are no jumps in either when you do a mouse over & out in the menu elements, and when you click the animations runs a little bit jittery but it doesn't chew up the resources in a relative new laptop. Therefore I presume that there's nothing wrong with the engine itself, considering that with 7 tabs opened in firefox the animation runs very well and also there's no abnormal resource consumption. That also indicates that there's nothing structurally wrong with your code, as far as I can see.

     

    Also you haven't updated the engine version maybe that could help..

     

    To sum it up unfortunately I can't help you further than I've already done without some serious debugging of your code which implies testing each part of it and find what's causing chrome to behave like this. One alternative to that grueling process could be to comment out some parts of the code in order to see if there's any improvement, for example leave the functions empty, so when they're called you won't get an error, that would help to isolate without any major disassemble of the site.

     

    Anyway keep posting if you can in order to see if there's anything else we can do, or if other user can chip in.

     

    Well I hope this helps a little,

    Cheers,

    Rodrigo.

    • Like 3
  2. Hi,

     

    I've looked at your site and looks very slick, nice work!!. The only js I found were just some set tweens, so there's not much it can be done with that. I noticed that you're working with version 1.9.0, try updating it to 1.9.3. Also you're loading TweenMax and the css plugin, there's no need for that since TweenMax includes the css plugin.

     

    Regarding the chrome issue, it has been reported previously in the forum the fact that chrome puts render quality over render performance which could be a factor here. My recommendation would be to isolate as much as you can in order to make specific trials of your code and then start putting it all together piece by piece until you find what piece of the code could be causing this problem.

     

    It also would be great to take a look at the tweens code (if is not a problem for you) in order to figure what the problem could be.

     

    Cheers,

    Rodrigo.

    • Like 1
  3. Hi Masq,

     

    You're welcome.

     

    You could test the fps meter included in chrome's developer tools. Open developer tools and in the bottom right corner you'll find a gear for the settings, click on it and in general settings - rendering select "show FPS meter". With that you'll see if the lag is related with that or some other thing creating problems.

     

    Also you could select "show painting rectangles" to see what else maybe painting besides the elements controlled by GSAP, sometimes an event bubbling in the code can cause some problems in the long term.

     

    Anyway I'll be waiting for the url to check.

     

    Cheers,

    Rodrigo.

  4. Hi,

     

    I haven't been able to reproduce the subject of this post, please check that you're using an updated version of the engine (current version is 1.9.3, cdn links are updated too).

     

    Anyway I've created a simple example that sets the z-index property of an element, then tweens top, left and z-index property of the element and the z-index doesn't change beyond the tween var. Something like this:

    CSS

    #div1{
    	position:relative;
    	width:150px;
    	height:150px;
    	background:#00f;
    	margin-top:10px;
    }
    

    JS

    $(document).ready(function(){
    
    var div1 = $("div#div1"),
    	log1 = $("div#log1"),
    	log2 = $("div#log2"),
    	log3 = $("div#log3"),
    	btn1 = $("button#btn1"),
    	tn1 = new TweenMax.to(div1, 2, {top:200, left:300, rotation:360, zIndex:20, paused:true, onStart:tn1Start, onUpdate:tn1Update, onComplete:tn1Complete});
    
    TweenMax.set(div1, {zIndex:50})
    
    function tn1Start()
    {
    	log1.children().html(div1.css('z-index'));
    }
    
    function tn1Update()
    {
    	log2.children().html(div1.css('z-index'));
    }
    
    function tn1Complete()
    {
    	log3.children().html(div1.css('z-index'));
    }
    
    btn1.click(function()
    {
    	log1.children().html('');
    	log2.children().html('');
    	log3.children().html('');
    	tn1.play(0);
    });
    
    });
    

    If you remove the set tween, add the z-index value in the inline style and remove the zIndex in the tween, the element's z-index doesn't change neither:

    CSS

    #div1{
    	position:relative;
    	width:150px;
    	height:150px;
    	background:#00f;
    	margin-top:10px;
    	z-index:50;
    }
    
    tn1 = new TweenMax.to(div1, 2, {top:200, left:300, rotation:360,/* zIndex:20,*/ paused:true, onStart:tn1Start, onUpdate:tn1Update, onComplete:tn1Complete});
    
    //TweenMax.set(div1, {zIndex:50})
    

    Even if you change the position to absolute there's no difference.

     

    You can see it working here, and you can make the changes in there to see the behavior:

    See the Pen whDdj by rhernando (@rhernando) on CodePen

     

    Also it would be great if you could set up a working example of your problem in order to check what could be causing the problem.

     

    Hope this helps,

    Cheers,

    Rodrigo.

  5. Hi,

     

    No problemo, glad that it worked.

     

    Now regarding the tween keep going even when the timeline is paused, that's an odd behavior, if you check the fiddle you'll see that the background color change from blue to red stop at a purple shade meaning that the timeline is paused stopping all the tweens nested inside it, and if you comment the timeline.pause() line and put inside a console log you'll see the element color changing to red after 10 seconds and the console log triggering at 2.5 seconds, once the short tween has completed, something like this:

    mc2.updateTo({css:{ width: "50%"}, onComplete: function()
                                                            {
                                                                /*timeline.pause();*/
                                                                console.log("foo bar");
                                                            }
                 }, false);
    

    You can see it here:

    http://jsfiddle.net/rhernando/Zx4Vr/3/

     

    Can you provide a simple example of your code?, in order to see what could be the problem.

     

    Cheers,

    Rodrigo.

    • Like 1
  6. Hi,

     

    Your site is looking good, keep up the good work. A suggestion will be to keep using backgrounds, the New York background you're using is quite nice, maybe you could create a separated tween for the background and the content, so they can get into position at different speeds.

     

    Regarding some of the sites you posted the batman one has a js file:

    http://www.thedarkknightrises.com/dvd/js/site.js

    but you're talking over 4000 lines of code so you'll need some patience.

     

    You could look at this site for more ideas, hey've done a pretty good job too:

    http://www.theartofraw.g-star.com/

     

    Here is the main js it's "only" 1300 lines so it's a little more simpler than the batman one :mrgreen:

    http://theartofraw.g-star.com/js/main.js

     

    In order to access the js files from a site you need to use developer tools (for webkit based browsers) or firebug (for firefox), those are very useful tools when it comes to see the structure of a site or app. Now in terms of that I wouldn't recommend you to spend a lot of time reading other developers code, but to check the pages and see what is happening and think how could that be done with GSAP, it could take more time but you'll learn quite more in that way. Also there are quite a few forums and sites with tutorials to learn how to do a specific task, then you put them all together (here is where the timeline is your best friend and ally) and voila!! you got your site.

     

    As far as structuring a site with GSAP I'm more of the idea of using GSAP to present your site to the visitor and let them use the site in a fun way but always keeping in mind why that person landed on the site, so it's not all about the animations, it's also about the content, a good balance between both is the winning formula, and the beauty of GSAP is that the possibilities are almost infinite in order to create a amazing way to present the content.

     

    It's really a one step at a time type of thing so my best advice would be to be patience and just create single samples (there are tons of those in the forum) and then you'll be able to enhance their complexity, and keep in mind that there's always someone here in the forums willing to help you.

     

    Cheers,

    Rodrigo.

    • Like 2
  7. Hi,

     

    No problemo.

     

    I've updated the fiddle to work based on the position of a theoretical scroll bar at the bottom of the page. If you click so the bar goes to the left the timeline will loop forward, if you click so the bar goes right the timeline will loop backwards:

     

    http://jsfiddle.net/rhernando/PZB4y/2/

     

    Now keep in mind that this is not based on any type of user interface event like clicks, keys, mouse or scroll pad, just the position of that element, so in your case you should look for an element that changes some css property value and associate that change to the direction of the timeline.

     

    Also would be helpful to see some reduced sample of what you're trying to do.

     

    Hope this helps,

    Cheers,

    Rodrigo.

  8. Hi Spiv,

     

    The best way could be to check the variations of the window scrollLeft position (JQuery API) and using conditional logic you can set your tween forward or backwards, something like this:

    $(document).ready(function(){
    
    var div1 = $("div#div1"),
        tl1 = new TimelineMax({paused:true, repeat:-1, onReverseComplete:reverseLoop}),
        isForward = false,
        isBackward = false,
        previousPos = $(window).scrollLeft();//original position of the scroll bar, 0 when the page loads
    
    tl1
    	.to(div1, 2, {left:300, top:300})
    	.to(div1, 2, {rotationZ:360});
    
    function reverseLoop()
    {
        //you get the total time of the timeline to set the correct point
        //for the reverse method, like this you can change your timeline 
        //dynamically. If some tween has a repeat or repeat delay you should
        //use total duration
        var tl1Time = tl1.duration();	
        tl1.reverse(tl1Time);
    }
    
    $(window).scroll(function()
    {
    	newPos = $(this).scrollLeft();//we get the current position
    	deltaPos = newPos - previousPos;//how the position has varied
    	previousPos = newPos;
    	if(deltaPos > 0 && !isForward)
    	{
    		tl1.play();
    		isForward = true;
    		isBackward = false;
    	}
    	if(deltaPos < 0 && !isBackward)
    	{
    		tl1.reverse();
    		isBackward = true;
    		isForward = false;
    	}
    });
    
    });
    

    You can see it working here:

    http://jsfiddle.net/rhernando/PZB4y/

     

    Now this is the common ground for scroll bars and this is not your case, I'm going to presume that you're using some custom scroll system or plugin, in that case you could replicate the code above considering what's in this post, all you have to do is use the logic of the $(window).scroll() function into the first setInterval function (getTop) of this fiddle. Unfortunately i couldn't set up a live example now, I'll get one during the afternoon, in the mean time I hope this helps you  a little.

     

    Cheers,

    Rodrigo.

  9. Hi and welcome to the forums,

     

    I'm by no means an EA expert but I do know two things, first it works with JQuery plugins and you can do amazing things with GSAP (check Chris Gannon's blog), but beyond that  I'm not going to be able to help you.

     

    you should try the Adobe Edge forums I've read some posts about working with JQuery plugins, and maybe you could try what Chris did in this post of his blog.

     

    I hope you can solve your question, it would be nice if you could drop by to tell us how you did it, and sorry for not being of more assistance.

     

    Cheers,

    Rodrigo.

  10. Hi,

     

    You also have some syntax issues here too.

     

    First once you have defined your tweens as variables in the add method you only put each variable name in the array, the DOM element and the variables to be tweened must go in the variable declaration, not in the add method array.

     

    Wrong syntax:

    var w = 25;
    
    var mc1 = new TweenMax();
    var mc2 = new TweenMax();
    
    timeline.add( [   
    mc1.to($('#selector'), 10, {backgroundColor:'red'}), 
    mc2.to($('#selector'), 2.5,{width: w+"%", onComplete: function(){ timeline.pause() }})
    ],0,0);
    

    Wright syntax:

    var w = 25;
    
    var timeline = new TimelineMax();
    
    var mc1 = new TweenMax.to($('#selector'), 10, {backgroundColor:'red'});
    var mc2 = new TweenMax.to($('#selector'), 2.5,{width: w+"%", onComplete: function(){ timeline.pause() }});
    
    timeline.add([mc1, mc2],0,0);
    

    Second, in the update method you don't need to indicate the element and the time, only the vars to be changed. Also is not necessary to append, add or insert the update to the timeline, updateTo works as a function so you just use it on the variable you're updating.

     

    Wrong:

    timeline.append( 
        mc2.updateTo($('#selector'), 5,  { width: "50%", onComplete: function(){ timeline.pause()} }, false) 
    );
    


    Wright:

    mc2.updateTo({css:{ width: "50%"}, onComplete: function(){ timeline.pause()} }, false);
    

    And finally from the api reference:

    updateTo() is only meant for non-plugin values. It's much more complicated to dynamically update values that are being handled inside plugins - that is not what this method is intended to do.

    That is why in the code above you'll see this:

     

    mc2.updateTo({css:{ width: "50%"}, onComplete: function(){ timeline.pause()} }, false);

     

    Because since those values will be handled by the css plugin, and the tween has already started the tween element already has changed to that so the updateTo function it's going to look for width and is not going to find anything, but if you indicate that is a css plugin value  the function will look for css.width and will update the corresponding tween.

     

    You can see the code working here:

    http://jsfiddle.net/rhernando/Zx4Vr/2/

     

    Hope this helps,

    Cheers,

    Rodrigo.

    • Like 1
  11. Hi Gabriel,

     

    Sorry for not getting it from the start :P

     

    As far as getting just one tween the best way would be to create a function and bind that to the particular events, something like this:

    $(document).ready(function(){
    
    var status = $('#tablet-status');
    
    //Initial tween, pulsating blue halo
    TweenMax.to(status,1,{boxShadow:'0px 0px 1px 1px blue', yoyo:true, repeat:-1});
    
    function pulseHalo(e)
    {
        TweenMax.fromTo(e.data.element, e.data.time, {backgroundColor:e.data.Color, boxShadow:'none'},{boxShadow:'0px 0px 1px 1px' + e.data.Color, yoyo:true, repeat:-1});
    }
    
    $(window).on('mousedown', {element:status, time:1, Color:'green'},pulseHalo);
    
    $(window).on('mouseup', {element:status, time:1, Color:'blue'},pulseHalo);
    
    });
    

    You can see it working here:

    http://jsfiddle.net/rhernando/vUYH3/4/

     

    Hope this time I got it :mrgreen: and that it helps,

    Cheers,

    Rodrigo.

  12. Hi Gabriel,

     

    It seems that you have some unnecessary code here that it's causing your trouble.

     

    For example if you indicate in the tween vars repeat:-1 the tween will repeat endlessly so you're going to get that blue or green halo pulsating around your element all the time.

     

    If what you're looking for is for the background to change and the box shadow having just one pulse (fade in and then fade out), you have to repeat the tween just once with yoyo: true, like this:

    var clickStatus = TweenMax.to(status,1,{boxShadow:'0px 0px 1px 1px green', paused:true, yoyo:true, repeat:1});
    var unclickStatus = TweenMax.to(status,1,{boxShadow:'0px 0px 1px 1px blue', yoyo:true, repeat:1})
    

    You can see it working here:

    http://jsfiddle.net/rhernando/vUYH3/1/

     

    Another chance could be to not repeat the tween and reverse it on each mouse event, like this:

    var status = $('#tablet-status')
    var clickStatus = TweenMax.to(status,1,{boxShadow:'0px 0px 1px 1px green', backgroundColor:'green', paused:true});
    
    var unclickStatus = TweenMax.to(status,1,{boxShadow:'0px 0px 1px 1px blue', backgroundColor:'blue', paused:true});
    
    $(window).mousedown(function(){ 
       clickStatus.play(0);
       unclickStatus.reverse();
    })
    
    $(window).mouseup(function(){ 
       clickStatus.reverse();
       unclickStatus.play(0); 
    })
    

    You can see it working here:

    http://jsfiddle.net/rhernando/vUYH3/2/

     

    Hope this helps,

    Cheers,

    Rodrigo.

  13. Hi,

     

    Another alternative would be to put all the faces inside a container and rotate that container using the transform-style property, something like this:

    CSS

    .container {
        perspective: 500px;
        border: 1px solid black;
        margin:50px;
        background:#ccc;
        width:150px;
    }
    #cubeParent{
        transform-style:preserve-3d;
        height:150px;
        width:150px;
        
    }
    #face1, #face2, #face3{
        height:150px;
        width:150px;
        position:absolute;
    }
    #face1{
        background:#00F;
    }
    #face2{
        background:#f0f;
    }
    #face3{
        background:#063;
    }
    

    The container style is just to have a reference of the cube's position, and the most important thing is that the #faceCube has transform-style: preserve3d, without that it doesn't works.

     

    HTML

    <p>
    <button id="btn1">Tween Faces</button><button id="btn2">Rotate Parent</button>
    </p>
    
    <div class="container">
    	<div id="cubeParent">
        	<div id="face1"></div>
            <div id="face2"></div>
            <div id="face3"></div>
        </div>
    </div>
    

    JS

    var tl1 = new TimelineMax({paused:true}),
    	face1 =$("div#face1"),
    	face2 =$("div#face2"),
    	face3 =$("div#face3"),
    	cubeParent = $("div#cubeParent"),
    	btn1 = $("button#btn1"),
    	btn2 = $("button#btn2");
    
    tl1
    	.to(cubeParent, .5, {z:'-=75'})
    	.to(face1, .5, {rotationY:90, x:'-=75'})
    	.to(face2, .5, {rotationX:90, y:'-=75'}, '-=.5')
    	.to(face3, .5, {rotationX:90, y:'+=75'}, '-=.5');
    
    btn1.click(function()
    {
    	tl1.play(0);
    });
    
    btn2.click(function()
    {
    	TweenMax.to(cubeParent, .5, {rotationY:'+=45'});
    });
    

    You can see it working here:

    http://jsfiddle.net/rhernando/PfPZm/

     

    Hope this helps,

    Cheers,

    Rodrigo.

    • Like 1
  14. Hi Jamie,

     

    That could be happening because you're tweening both the container and the div with the image, thus resulting in the sepia image taking a good shake in the process.

     

    One solution would be to translate both elements using x and y instead of using top and left, like that you could control the transform origin point, which could be helpful.

     

    But the best choice would be to tween the clip property of the container that holds the div with the sepia image, something like this:

    #mainCont{
    	width:400px;
    	height:400px;
    	background:#f0f;
    	overflow:hidden;
    }
    #firstCont{
    	width:400px;
    	height:500px;
    	background:#0FF transparent;
    	position:absolute;
    	overflow:hidden;
    	clip:rect(0px, 400px, 500px, 0px)
    }
    #childElem{
    	width:400px;
    	height:400px;
    	top:50px;
    	left:50px;
    	background:#00f;
    	position:relative;
    }
    
    then the HTML:
    <div id="mainCont">
    	
        <div id="firstCont">
        
    	   	<div id="childElem">alo alo</div>
        
        </div>
        
    </div>
    
    And finally the JS:
    $(document).ready(function(){
    
    var firstCont = $("div#firstCont"),
    	child = $("div#childElem"),
    	btn1 = $("button#btn1"),
    	tn2 = new TweenMax.to(firstCont, 2, {clip:'rect(0, 0, 500, 0)', paused:true, repeat:1, yoyo:true}),
    	tn1 = new TweenMax.to(firstCont, 2, {left:0, paused:true});
    
    TweenMax.set(firstCont, {rotation:11, left:-41, top:-52});
    TweenMax.set(child, {rotation:-11, top:50, left:50});
    
    btn1.click(function()
    {
    	tn2.play(0);
    });
    
    });
    
    You can see it in action here:

    http://jsfiddle.net/rhernando/fFJ29/

     

    Hope this helps,

    Cheers,

    Rodrigo.

    • Like 1
  15. Hi,

     

    Since this post came up, I started working in a tutorial about integrating GSAP JS with wordpress, but because of work and problems with the server where my blog was in I couldn't publish it before, therefore I don't know how useful can be right now, but I'm hoping that in the future it could help someone.

     

    It deals with the basic of using GSAP JS in wordpress and how can you use it on specific posts and pages:

    http://codeaway.info/incorporating-greensock-ap-js-into-wordpress/

     

    Cheers,

    Rodrigo.

  16. Hi and welcome to the forums,

     

    You can see it in action here:

    http://jsfiddle.net/rhernando/qTSnC/3/

     

    But since the css plugin supports css3 3D transforms all that workaround code is no longer necessary, you can achieve that with just a few lines of code and without including all the vendors prefix (the engine does it for you). It would be something like this:

    $(document).ready(function(){
    
    var img1 = $("img#img1"),
        tl1 = new TimelineMax({paused:true}),
        btn1 = $("button#btn1");
    
    //you set up the default perspective for all elements in the DOM
    CSSPlugin.defaultTransformPerspective = 400;
    
    //the point from which the sign is hanging
    TweenMax.set(img1, {transformOrigin:'50% 0%'});
    
    tl1
        .to(img1, .2, {rotationX:-20})
        .to(img1, .2, {rotationX: 20})
        .to(img1, 2, {rotationX:0, ease:Elastic.easeOut});
    
    btn1.click(function()
    {
    	tl1.play(0);
    });
    
    });
    

    You can see it in action here:

    http://jsfiddle.net/rhernando/qTSnC/4/

     

    Hope this helps,

    Cheers,

    Rodrigo.

    • Like 2
  17. Hi again,

     

    I set up a simple example so you can see it in action, the only problem is that I couldn't set up syntax highlighter properly and it look a little sterile in general, but is getting quite late around here so you'll have to look at the code with firebug or developer tools, but tomorrow I'll correct that situation.

     

    http://codeaway.info/sample.code/popup/

     

    EDIT:

    I uploaded the syntax highlighter , so you can see the code of the sample.

     

    Cheers,

    Rodrigo.

  18. Hi,
     
    Is not too hard, you need to create the overlay (semi-transparent element over everything in the page), then the message element and finally the code so the message is always at the center of the page.
     
    First you have to write the css:

    html, body{
    	height:100%;
    	margin:0;
    }
    #overlay{
    	height:100%;
    	width:100%;
    	background:#000;
    	z-index:5000;
    	position:fixed;
    	top:0;
    	left:0;
    }
    #messageBody{
    	background-color: #D9D9FF;
    	width:800px;
    	min-height:400px;
    	border-radius:10px;
    	box-shadow:0 5px 5px #000;
    	position:fixed;
    	z-index:5500;
    	overflow:hidden;
    }
    

    Very important that the position of both elements is set to fixed, otherwise the user can scroll and they'll be out of the screen. Another thing to note is that I'm not sure how necessary is the html, body rule now a days, I'll keep using it but maybe someone with more updated knowledge in this regard could clarify that.
     
    Then you have to position the message body, a usual technique is to set the margin property to auto, but I prefer javascript because of cross browsing:

    var windowWidth = $(window).width(),
        windowHeight = $(window).height(),
        messageBody = $("div#messageBody"),
        overlay = $("div#overlay"),
        msgBdHeight = messageBody.outerHeight(),
        msgBdWidth = messageBody.outerWidth(),
        posTop = (windowHeight / 2) - (msgBdHeight / 2),
        posLeft = (windowWidth / 2) - (msgBdWidth / 2);
    
    //Set the elements initial state
    TweenMax.set(overlay, {autoAlpha:0, top:posTop, left:posLeft});
    TweenMax.set(messageBody, {vars});//Here the rest is up to you, if you want
    //to set a scale up tween you should use a small scale , also could be a 
    //fly by, etc., the sky is the limit.
    

    And finally you set up a timeline for showing the pop up, first you show the overlay and then the rest of the message, something like this:

    var tl1 = new TimelineMax({paused:true}),
          tl2 = new TimelineMax({paused:true});
    
    tl1
        .to(overlay, .25, {autoAlpha:.35})//here you can set how fast and how
    //transparent you want the overlay
        .to(messageBody, .5, {vars});//this will depend of the options you used
    //in the set tween for the body, and how you want your message to appear.
    

    Roughly that's how you could set up a popup message, the animations are up to you, because you have quite a handle of them to play around.

     

    One last advice will be that if your intention is to put a pop up in your home page, maybe you should consider a tracking cookie, so your visitors will see the pop up just once a day, or once every number of hours, because it could become somehow annoying to keep seeing the pop up every time you go to the home page or you load the page, unless the pop up will show on a user event like a mouse click, in that case don't pay attention to everything I wrote above.

     

    Hope this helps,

    Cheers,

    Rodrigo.

    • Like 3
  19. Hi and welcome to the forums,
     
    You're right on using the tweenFromTo() method, the only thing missing is the callback to pause the timeline, something like this:

    var timeline = new TimelineMax({paused:true}),
        div1 = $("div#div1");
    timeline
        .to(div1, 1, {autoAlpha:.2}, '00')
        .to(div1, 1, {scale:2}, '01');
                         
    //And now you tween to the specific label
    div1.mouseenter(function()
    {
        timeline.tweenFromTo("00","01");
    });
    
    div1.mouseleave(function()
    {
        timeline.tweenFromTo("01","00");
    });

    You can see it working here:
    http://jsfiddle.net/rhernando/ncX7j/1/

     

    Edit:

    You should also consider use the tweenTo() method because using tweenFromTo() generates an immediate render, meaning if you leave the mouse before the tween is complete it goes immediately to the label "01" and then goes to the label "00", and if you put the mouse over before the reverse is complete it goes to the label "01" and then reverse to the label "00".

     

    Also in order to pause the timeline there is no need for callbacks, the timeline goes to the point indicated and no further.

     

    I updated the fiddle and the code.

     

    Here's the fiddle using the tweenTo() method:

     

    http://jsfiddle.net/rhernando/ncX7j/2/

     

    Sorry for the initial mistake.


    Hope this helps,
    Cheers,
    Rodrigo.

    • Like 1
    • Thanks 2
  20. Hi and welcome to the forums,

     

    I've never worked with superscrollorama but it should be as simple as repeating the code you have in line 54 of the pastebin provided.

     

    Maybe you could post the code that's giving you trouble in order to see what maybe happening.

     

    Cheers,

    Rodrigo.

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