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f0rfun

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Everything posted by f0rfun

  1. Thanks Zach and akapowl. I can see it's a duplication. Please mark it as closed or dups then. Thanks.
  2. I came across this site and thought it was super cool. https://www.titansoft.com/en When the mouse moves across vertically and horizontally, the foreground moves along with the cursor. I'd like to try this effect on my own but am not sure the keyword I need to google on. Is there a name for this? Most of the tutorials I've across will rotate the entire object (e.g. cube) which is a bit too much. But when I launched the site on mobile, it loses this effect on touch. Is this a mobile constraint? Thanks in advance, folks!
  3. Hello Zach! I'm so indebted to you for taking time to look through my code, fixed it and to provide a link to your own tutorial. I'll definitely go through it thoroughly to solidify my understanding of animating an SVG. Proud to have guys like you in the community chiming in to help out the newbies. Good stuff. Thanks!
  4. Hi guys, I'm learning low poly + animating a shatter effect. I've put together pieces of code I've found online and am I'm almost there except that on hover, the polys are shattered immediately which isn't quite the natural feel I want... On hoverOut it's working though.. I'm using set() on hover and I understand it's immediate.. I've tried chaining to/from or setting timeScale or duration but none of them are working. I want to achieve the same effect on hoverOut where the polygons are shattered slowly instead of instantaneous but on hover instead. And is my code O.K? Any tips on refactoring? Thanks!
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