This is what I'm trying to do
public function spinning(){
//var myTimeline:TimelineMax = new TimelineMax({onComplete:myFunction});
for(var i:int = 0; i < 3; i++)
{
var sq:Loader = squares[i];
TweenMax.to(sq, .2, {repeat:-1, y: sq.y, dynamicProps: {y: pos }, blurFilter:{blurY:20}, onComplete:function(sq){ if(sq.y > 176){ sq.y = -GUTTER - AREA; } },onCompleteParams:[sq]});
}
}
public function pos(){
return GUTTER +AREA;
}
However I would rather repeat the Tween using new "y" position AFTER the tween is completed