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vanludvig

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  1. The current version has uneven ripples that don't start at the same time when they repeat to create an infinite, even ripple effect. I've tried using TimeLineMax, but the ripples are not constant since it waits for the timeline to end to start again. My question is how can I achieve smooth, even ripples that are infinite without pauses on restart or irregular start times? Found answer: don't use repeatDelay, and just use delay() on the second and third circles. - Thank you
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