Hello,
I'm unable to use the great ImageLoader class to load an image generated through the Facebook proxy.
The image url is:
http://platform.ak.fbcdn.net/www/app_full_proxy.php?app=185485354812569&v=1&size=z&cksum=35106c0ba3c5d297aa93474c3a44cfa1&src=http%3A%2F%2F89.31.74.164%2Fimages%2F100001536708917_1298290087609.jpg
The code used to load the image:
var queue:LoaderMax = new LoaderMax({name:"mainQueue", onComplete:completeHandler, onError:errorHandler});
queue.append( new ImageLoader("http://platform.ak.fbcdn.net/www/app_full_proxy.php?app=185485354812569&v=1&size=z&cksum=35106c0ba3c5d297aa93474c3a44cfa1&src=http%3A%2F%2F89.31.74.164%2Fimages%2F100001536708917_1298290087609.jpg", {name:"photo1", estimatedBytes:2400, container:this, alpha:1, width:250, height:150, scaleMode:"proportionalInside"}) );
queue.load();
function completeHandler(event:LoaderEvent):void {
trace("image loaded");
}
function errorHandler(event:LoaderEvent):void {
trace("error occured with " + event.target + ": " + event.text);
}
Executing the above code the player throw the Error#2036: Load Never Completed.
Using the same image url with standard Loader class all works fine.
Thank You!