Hi everyone,
I'm trying to use liquid stage with a custom pin point however it's not working this is what I'm doing
var ipadPinPoint:PinPoint = new PinPoint(-850, 250, mainNav.navButtons);
ls.attach(ipad, ipadPinPoint);
Does anyone have any ideas?
Quick overview of my code
on stage added - inti
ls = new LiquidStage(this.stage,1000,665,1000,665);
ls.addEventListener(Event.RESIZE, onLiquidStageUpdate);
onLiquidStageUpdate(null);
removeEventListener(Event.ADDED_TO_STAGE, init);
main liquid stage function
private function onLiquidStageUpdate(event:Event):void
{
//trace("Stage Height = " + stage.stageHeight,"Stage Width = " + stage.stageWidth);
var _sw:Number = stage.stageWidth;
var _sh:Number = stage.stageHeight;
ls.attach(login, ls.CENTER);
ls.attach(mainNav, ls.TOP_LEFT);
var ipadPinPoint:PinPoint = new PinPoint(-850, 250, mainNav.navButtons);
ls.attach(ipad, ipadPinPoint);