Hi I have a new issue i Made a new liquid Area inside a Sprite (that is attached to another liquidArea on the stage) all items inside
that sprite scale themselves even if i punt ScaleMode.NONE why ?
Thanks
CopperJohn
AktivoDock.graphics.beginFill(0x000000);
AktivoDock.graphics.drawRect(0,0, 960, 30);
AktivoDock.graphics.endFill();
AktivoDock.alpha = 0.9;
addChild(AktivoDock);
var ls = stage.getChildAt(0)["myLiquidStage"]; // just getting the liquidstage instance from GAIA
var area:LiquidArea = new LiquidArea(this, 0,470,960,30, 0xFF3366);
area.attach(AktivoDock, ScaleMode.WIDTH_ONLY, AlignMode.CENTER, AlignMode.BOTTOM);
//area.preview = true;
// nested liquid area
var DockArea:LiquidArea = new LiquidArea(this.AktivoDock, 10,0,930,23, 0xFF6699);
//DockArea.preview = true;
AktivoDock.addChild(dock001);
DockArea.attach(dock001, ScaleMode.NONE, AlignMode.LEFT, AlignMode.BOTTOM);
AktivoDock.addChild(dock010);
DockArea.attach(dock010, ScaleMode.NONE, AlignMode.RIGHT, AlignMode.BOTTOM);
// the clips dock001 and dock010 do scale!!!!!! why???