Hi everybody,
for now, I'm using the requestAnimationFrame function.
Is this way the most optimized way ?
It looks like this way use a lot of the browser ressources.
Thank you
var currentMousePos = { x: 0, y: 0 }, mousePos = { x : 0}, myvar;
document.addEventListener("mousemove", function(event){
currentMousePos.x = event.pageX;
currentMousePos.y = event.pageY;
});
function raf() {
my_raf = requestAnimationFrame(raf);
mouse.x = myvar;
TweenMax.to(mousePos, 0.3, {
x: currentMousePos.x,
onUpdate: function () {
myvar = mousePos.x;
},
ease: Linear.easeNone
});
}