Hey everyone on this thread. First off, my account got shut down. I had to re-register. Second, thanks again for all the help. I thought you'd all like to see the finished product: https://www.xbox.com/en-US/games/worlds
As you can see, there is a slight stutter when one image object is switched to alpha 0 and the next one to alpha 1. (It wasn't the easing BTW. It was simply just having more and larger images. Makes it more of a memory hog). I realize it's crazy to have a timeline with 99 images but this is what I was given. If anyone has any recommendations for improving performance please post here. I'll get a pen set up that isolates the animation.