Hi there, I scanned a few things on the forum before posting but couldnt find much info regarding this problem.
Firstly I have an animation which evolves over time (timeline based using masks and things) this is all contained in one holding mc and is the clip I am trying to scale with the window re-sizing. I have tried the build which at first appears fine but as soon as I adjust the swf window size the content disappears. I did see the value of calculate visual etc but this doesnt seem to affect anything either. I also just tried putting a solid colour in the background of the anim which is to scale of the animation end frame (fully built) to see if this would help but no.
import com.greensock.layout.*;
import com.greensock.easing.*;
var ls:LiquidStage = new LiquidStage(this.stage, 1280, 1024, 1280, 1024);
var area:LiquidArea = new LiquidArea(this, 0, 0, stage.stageWidth, stage.stageHeight);
area.attach(mainAnim, {scaleMode:ScaleMode.PROPORTIONAL_INSIDE, calculateVisible:true});
ls.addEventListener(Event.CHANGE, onAreaUpdate);
function onAreaUpdate(event:Event):void {
trace("updated LiquidArea");
}
Any advice would be greatly appreciated at this point, and apologies for any duh moments.