dirty30
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Posts posted by dirty30
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Hi Folks,
Ive been using AS3 delayedCall like this:
TweenLite.delayedCall(3.2, nextFrame);
How do I convert that for AS2, tweenLite?
Thanks
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The square is "null", right?
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This was the ticket.
Let me bother you to ask another question, how do I:
Add a kind of tween, with nothing happening, to add time.
In the past I used "this" with a "time" parameter.
Followed by and onComplete(nextframe)
Can you post a sample of this, basically a non-mc oriented time delay going to the next frame?
Thanks!
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What am I doing wrong. AS2
The mc wont move, but it does change alpha.
import com.greensock.*; import com.greensock.easing.*; my_mc_big._alpha = 0; my_mc_big._y = 400; TweenLite.to(my_mc_big, 1, {_x:200, ease:Expo.easeOut, delay:0}); TweenLite.to(my_mc_big, 1, {_y:0, ease:Expo.easeOut, delay:0}); TweenLite.to(my_mc_big, .35, {_alpha:100, ease:Linear.easeNone, delay:0});
If you see a problem, let me know...!
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I have a button which takes the move to previous frame in a tweened animation.
arrowleft_btn.addEventListener(MouseEvent.CLICK, goleftbtn); function goleftbtn(evt:MouseEvent):void { MovieClip(root).gotoAndStop(currentFrame - 1); }
How can I have this button stop any active tweens, then go to the previous frame?
Thanks!
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Yes, that part is working. Big thanks!
Im now trying to figure out how to get the syntax right at the end of my timeline where I have the last frame tell it:
TweenLite.to(this, {delay:6 ,onComplete:gotoAndPlay, onCompleteParams:["start"]});
So, I have to kill the "this" and rethink the syntax of the rest.
Love to have your input, since this is my last error.
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Well, Im used to using "this" as in:
TweenLite.to(this, 0, {time:.1, delay:6 ,onComplete:nextFrame});
to add a delay at the end of an animation sequence.
What can I use with tweenLite to add a delay before the nextFrame without referencing a movie clip?
Thanks!
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TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.greensock::TweenLite/init()
at com.greensock::TweenLite/renderTime()
at com.greensock.core::SimpleTimeline/renderTime()
at com.greensock::TweenLite$/updateAll()
I have the AS3 com folder relative to the fla.
In my timeline I have this in first frame:
import com.greensock.*;
import com.greensock.easing.*;
What do I need to do to get rid of the Error #1009?
Thanks!
AS2 DelayCall
in GSAP (Flash)
Posted
Very helpful, thank you!