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dirty30

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Everything posted by dirty30

  1. Very helpful, thank you!
  2. Hi Folks, Ive been using AS3 delayedCall like this: TweenLite.delayedCall(3.2, nextFrame); How do I convert that for AS2, tweenLite? Thanks
  3. This was the ticket. Let me bother you to ask another question, how do I: Add a kind of tween, with nothing happening, to add time. In the past I used "this" with a "time" parameter. Followed by and onComplete(nextframe) Can you post a sample of this, basically a non-mc oriented time delay going to the next frame? Thanks!
  4. What am I doing wrong. AS2 The mc wont move, but it does change alpha. import com.greensock.*; import com.greensock.easing.*; my_mc_big._alpha = 0; my_mc_big._y = 400; TweenLite.to(my_mc_big, 1, {_x:200, ease:Expo.easeOut, delay:0}); TweenLite.to(my_mc_big, 1, {_y:0, ease:Expo.easeOut, delay:0}); TweenLite.to(my_mc_big, .35, {_alpha:100, ease:Linear.easeNone, delay:0}); If you see a problem, let me know...!
  5. I have a button which takes the move to previous frame in a tweened animation. arrowleft_btn.addEventListener(MouseEvent.CLICK, goleftbtn); function goleftbtn(evt:MouseEvent):void { MovieClip(root).gotoAndStop(currentFrame - 1); } How can I have this button stop any active tweens, then go to the previous frame? Thanks!
  6. Yes, that part is working. Big thanks! Im now trying to figure out how to get the syntax right at the end of my timeline where I have the last frame tell it: TweenLite.to(this, {delay:6 ,onComplete:gotoAndPlay, onCompleteParams:["start"]}); So, I have to kill the "this" and rethink the syntax of the rest. Love to have your input, since this is my last error.
  7. Well, Im used to using "this" as in: TweenLite.to(this, 0, {time:.1, delay:6 ,onComplete:nextFrame}); to add a delay at the end of an animation sequence. What can I use with tweenLite to add a delay before the nextFrame without referencing a movie clip? Thanks!
  8. TypeError: Error #1009: Cannot access a property or method of a null object reference. at com.greensock::TweenLite/init() at com.greensock::TweenLite/renderTime() at com.greensock.core::SimpleTimeline/renderTime() at com.greensock::TweenLite$/updateAll() I have the AS3 com folder relative to the fla. In my timeline I have this in first frame: import com.greensock.*; import com.greensock.easing.*; What do I need to do to get rid of the Error #1009? Thanks!
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