I got this working and I just wanted to share and ask the board if there is a way to improve the code. I am looping through an array to build a timeline. This particular animation takes a series of buttons and moves them to one point and then spreads them out along a line. I now can change one variable and get the spacing just right without having to manually change 17 values by hand while doing the math in my head. Yet another reason to love timelineMax...
var animatedButtonList:Array = new Array("b1","b2","b3","b4","b5","b6","b7","b8","b9","b10","b11","b12","b13","b14","b15","b16","b17");
var buttons_tl:TimelineMax = new TimelineMax({paused:true,onComplete:grid_button_clicked_done});
var moveX:int = 30;
for (var i:int=0; imoveX = moveX+50;
buttons_tl.insert(TweenLite.to(this.getChildByName(animatedButtonList[i]), 1,{x:398, y:570, scaleX:0.33, scaleY:0.33, ease:Expo.easeInOut}));
buttons_tl.insert(TweenLite.to(this.getChildByName(animatedButtonList[i]), .5,{x:moveX, y:570, scaleX:0.33, scaleY:0.33, ease:Expo.easeInOut, delay:1}));
}