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vasyanik

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  1. Thanks for advice. I also was thinking about re-engineering my code I already tried your code suggestion, but since I need to stop at particular position it's not works well... So, I going to try solve my problem other way. Thanks again!
  2. Hi there! Is it possible somehow to stop tween timeline on ceratin "y" or "x" position when you reversing timeline? Of course, I'm tweening position of object.
  3. Thanks! I used Timeline to resolve my problem. It's pretty usefull, when you understand how it's works
  4. Is it possible change speed of tween, when I use myTimeline.reverse();?
  5. Hej, there! For example, I have function like this function ExpandTween (ClipName, ClipHeight) { TweenLite.to(ClipName, 1.5, {y:(ClipName.y + ClipHeight), ease:Elastic.easeOut, onComplete:myFunction}); } And I want to pass few clips into it, that they will move together with same distance between them. But right after I want to do something with them right away, so I need add "onComplete". It's works great, when it's just one clip, but question is how to add one onComplete to whole function? P.S. Sorry, if my question isn't clear - I'm newbie in AS3 and english
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