Here's the method that I'm using
private function overThumbHandler(evt:MouseEvent):void
{
switch (evt.target.name)
{
case "Thumb_1": TweenLite.to(loader1, 0.25, {alpha:1.0, ease:Quad.easeOut}); break;
case "Thumb_2": TweenLite.to(loader2, 0.25, {alpha:1.0, ease:Quad.easeOut}); break;
case "Thumb_3": TweenLite.to(loader3, 0.25, {alpha:1.0, ease:Quad.easeOut}); break;
}
}
I would like to have the switch determine the target as a string within the switch logic and then have one tween below the switch.