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t0m

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  1. i knew i was missing something simple, i was to focused looking for "parent"!
  2. no idea why you want to do this, but if you add the com directory with the greensock folder inside it to your classpath then it should work as you described
  3. instead of x:+10 you want x:"10" anything in quotes is relative to the current position of the target.
  4. Hi, loving the timeline stuff. is there a way to get a reference to aq nested timelineMax instances parent timeline? i can't see a way to grab a reference and i need to do different stuff based on whether the parent timelien is running forwards or backwards. cheers, tom.
  5. actually i'm pretty sure you are right! i think i'm not destroying other sections where the images are being used properly, at least, doing an addChild somewhere else would have the effect of removing the image from it's current displayList right? sorry for the noise, just been going crazy trying to track down this bug! very close to finishing a prototype i have to demo tomorrow...
  6. hi, i've got a problem with grabage collection it seems... i have a whole bunch of image loaders, the content of which i need to use in different places at different times. i store a reference to the loader and to the ImageLoader.content as private class members, i'm even putting an Event.REMOVED_FROM_STAGE event listener on it and they keep getting garbage collected at random and so they disappear from the displayList. surely something with an event listener and a stored reference shouldn't be getting GC'd but they are, i'm not removing them from the display list at least. anyone got any idea what might be going on here? my removed from stage listener traces... "[object ContentDisplay]is being removed!!!" thanks in advance, tom.
  7. aha! i remebered that but couldn't find it in the online docs! should have tried it anyway (or opened up the as). thanks man, tom.
  8. title says it all really, there's a getAllTweens but no getAllDelayedCalls... do i have to manage an array of any functions with open/pending delayed calls to them and then kill them by hand? tia, tom.
  9. got it not a problem with TweenMax... http://www.bit-101.com/blog/?p=1426 must be too big to draw the container, i'll have to do a bunch of tweens on the clips inside the container instead.
  10. hmmm, just changed it to a movieClip and same error. it's odd because i have another motionBlur working in the same fla, although i am setting strength and quality there like so... TweenMax.to(thinger, .4, {x:targX - 3, motionBlur:{strength:diffX/800, quality:3}, ease:Sine.easeInOut, onUpdate:setNavBar, onUpdateParams:[navStrip, navSlides]}); EDIT: just tried it with the strength and quality set and same error
  11. Hi, I have a bunch of clips in a sprite container called slideStrip, if i do this... TweenMax.to(slideStrip, .4, {x:mainTarget + 90, ease:Sine.easeInOut}); everything is good with the world, but when i want to add some motion blur like so... TweenMax.to(slideStrip, .4, {x:mainTarget + 90, motionBlur:true, ease:Sine.easeInOut}); i get some grumpy output from flash like this... "ArgumentError: Error #2015: BitmapData non valido. at flash.display::BitmapData() at com.greensock.plugins::MotionBlurPlugin/onInitTween() at com.greensock::TweenLite/init() at com.greensock::TweenMax/init() at com.greensock::TweenMax/renderTime() at com.greensock.core::SimpleTimeline/renderTime() at com.greensock::TweenLite$/updateAll()" which mean invalid bitmapdata in english does slideStrip need to be a movieClip, i set cacheAsBitmap on slideStrip to be true but still no dice. thanks in advance, tom.
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