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leene

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  1. Yes, option 2 is what I was going for. Thanks so much! I really Appreciate it!
  2. Hi There, I'm trying to clean up my code. Say I have 8 movieclips that I want to fade in at different times... writing it this way seems to work but how would I write it to be in a loop instead of repeating it so many times? import gs.TweenLite; import gs.easing.* TweenLite.to(mc1, Math.random()*50, {alpha:1}); TweenLite.to(mc2, Math.random()*50, {alpha:1}); TweenLite.to(mc3, Math.random()*50, {alpha:1}); TweenLite.to(mc4, Math.random()*50, {alpha:1}); TweenLite.to(mc5, Math.random()*50, {alpha:1}); TweenLite.to(mc6, Math.random()*50, {alpha:1}); TweenLite.to(mc7, Math.random()*50, {alpha:1}); TweenLite.to(mc8, Math.random()*50, {alpha:1}); ------------------------------------------------------ Here was my attempt at the loop. But it has errors. var movieClips:Number = 1; //tracks how many movie clips addEventListener(Event.ENTER_FRAME,myEnterFrame); function myEnterFrame(event:Event) { if (movieClips <= 8) { var mc:String = "mc"+movieClips; trace(mc); TweenLite.to(mc, Math.random()*50, {alpha:1}); movieClips += 1; } } Thanks!
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