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opaave

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  1. Is it somehow possible to "3D" rotate object with tweenmax? As we know its possible to made in timeline with CS4...
  2. I have this kind of script and Im wondering how can i goup all this and loop it endlessly? This is a banner so it must loop endlessly and i need to put a link tag to it also.... Please help me. ---------------------------------------- import com.greensock.*; import com.greensock.easing.*; import gs.*; import gs.easing.*; var tween1:TweenMax = new TweenMax(cod1, 2, {bezier:[{x:364, y:45}], Bezier:true, ease:Bounce.easeOut}); var tween2:TweenMax = new TweenMax(cod1,5,{delay:5,blurFilter:{blurX:200,blurY:200}}); var tween3:TweenLite = new TweenLite(cod1, 8, {visible:false}); osallistu.visible = false var tween4:TweenLite = new TweenLite(osallistu, 7, {visible:true}); var tween5:TweenLite = new TweenLite(osallistu, 1, {delay:11, visible:false}); var tween6:TweenLite = new TweenLite(osallistu, 2, {delay:7, scaleX:1, scaleY:1}); var tween7:TweenLite = new TweenLite(osallistu, 1, {delay:9, autoAlpha:0}); voita.visible = false var tween8:TweenLite = new TweenLite(voita, 1, {delay:8, visible:true}); var tween9:TweenLite = new TweenLite(voita, 2, {delay:9, scaleX:1, scaleY:1, ease:Elastic.easeOut}); var tween10:TweenLite = new TweenLite(voita, 1, {delay:12, autoAlpha:0}); var tween11:TweenLite = new TweenLite(act, 1, {delay:12, bezier:[{x:215.2, y:44.5}], orientToBezier:true, ease:Quad.easeOut}); var tween12:TweenLite = new TweenLite(pk, 1, {delay:12, bezier:[{x:553.3, y:47}], Bezier:true, ease:Quad.easeOut}) var myGroup:TweenGroup = new TweenGroup([tween1, tween2, tween3, tween4, tween5, tween6, tween7, tween8, tween9, tween10, tween11, tween12]); myGroup.align = TweenGroup.ALIGN_SEQUENCE;
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