friendlygiraffe
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Posts posted by friendlygiraffe
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Brilliant! thanks
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When I use this code, it calls the function setMainNavBtns at the end of every movieClip tween
var nav_array:Array = [logo_mc, work_btn, about_btn, contact_btn, about_mc, breadcrumb_mc] TweenMax.allFrom(nav_array, 1, { x:253, rotation:"40", onComplete:setMainNavBtns}, 0.1);
Is it possible to call it only once, at the end of the last tween
Thanks in advance
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Hi I want to tween a group but with separate destinations. Is this possible or do they all have to have the same target?
var Letters:Array = [let1, let2, let3, let4]; var Dest:Array = [123, 5, 67, 345]; TweenMax.allTo(Letters,3,{_y:Dest[?]});
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hi is it possible to make TweenLite even smaller?
For example, I am only using _y movements and blurFilter - Could I remove all the the other lines of code from the class source?
Thanks
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Hi, what's the best method for yoyo using TweenLite ?
I understand it only works in TweenMax, and I'm using onComplete events but it's quite a lot of code
Thanks
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ok I commented out all the activation lines in TweenMax
I also commented out the plugin lines and it works now. Luckily I am only using simple tweens
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nearly there, I have opened TweenMax.as and commented out the plugins import
//import com.greensock.plugins.*;
I deactivated the blur plugin and a few others
//BlurFilterPlugin
but I'm still getting errors at line 420:
plugin.add(pt.target, prop, pt.start, pt.change);
anything else I need to comment out?
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Marvelous. Thanks
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it seems to work with TweenLite, but with TweenMax I get a load of errors
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is it possible to export a TweenLite powered swf to Flash player 7?
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Would it be possible to dynamically call the function from itself ?
function createGraphic(fn){ TweenLite.delayedCall(25, fun, [], this, true); }
createGraphic(createGraphic)
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That's great.
is there an equivalent for setInterval ?
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Hi - I'm using the delayedCall function which is very usefull but I wondered if it's possible to set it using useFrames:true
TweenLite.delayedCall(1, createHoles, [], this);
TweenLite.delayedCall(1, createHoles, [], this {useFrames:true});
Thanks
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thanks a lot
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Hi I am using TweenMax.killAll() but there are a couple of tweens I would like to continue playing. Is there a way of excluding selected tweens?
something like this:
TweenLite.from(code,1, _alpha:0, killThis:false});
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Hi - I can't get a simple play command to trigger on an onComplete function call. It works in AS3 but not 2:
import com.greensock.*; import com.greensock.easing.*; TweenLite.to(mc,1,{_alpha:50, onComplete:play});
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ok thanks
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Hi is there a way of doing to AND from in the same command - using tweenLite?
Thanks
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Fantastic
Many thanks
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Hi
I am trying to apply different easing to individual properties on 1 tween (AS 2.0)
I want the _x to easeOut and the _y to easeIn
This is not possible using this code:
TweenLite.to(mc,1,{ _x:20, ease:Quart.easeOut}); TweenLite.to(mc,1,{_y:80, ease:Quart.easeIn});
Is there another way round this?
Thanks
Get movieclip instance
in GSAP (Flash)
Posted
Is it possible to get the instance of the targetted MovieClip? for example:
I have an mc with a variable inside it, and I get that value like this:
but I want to get that value without have to name it:
Is this possible?
Thanks