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jsweriduk

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  1. Carl, you are a godsend. I am a little unfamiliar with labels, and that seems to be the missing piece to the puzzle
  2. I know you have the ability to nest timelines within other timelines. What I'm curious about is if you can utilize this to have certain timelines play based on a logic-based tree. An example being a neat hover effect on a button that will animate differently depending on the state of the button. So, if you hover over the button, but take the mouse off the button before the animation completes, the animation will just reverse and put the button back in its original state. But, if you take the mouse off the button after the animation completes, then you have a nested timeline play, which animates the button back to it's original state in a different way than reversing it. To add more complication, lets say you click on the button and want it to have it animate into something different. Like a couple of lines turning into an X. The purpose of this being to show that a menu/lightbox has been opened. Then when you click on it again a totally new animation plays that reverts the button back to it's original state. Hopefully I was clear about this, it is a little confusing. Thanks for any help. I'd be happy to give a codepen a shot, but a few responses to put me in the right direction would be very beneficial first.
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