I know it have to be simple and it should probably work with onUpdate and onUpdateParams but I dont know how to do it.
I have 'for' loop changing x and y variables. Generaly its about moving object from point to point - but tween is going straight to last point.
for (var m:uint=0; m var XX=board.getChildAt(player.field).x; //new x
var YY=board.getChildAt(player.field).y; //new y
moveBoard(XX,YY);
player.field++;
}
public function moveBoard(xx:Number,yy:Number):void {
TweenMax.to(table,1, {x:(x-xx)+stageW*.5, y:(y-yy)+stageH*.5});
}
Thank you for any help.