I have a series of duck curves that I'm morphing between, but I would like to get them more fluid. Each curve has a series of 12 variations it is morphing between. After the 12th variation, it loops and starts a 1 again. Each variation is just slightly different from the last. When you watch the curves you can tell when the morph ends because there is a slight pause. I do not want that. Is there a way to make the morph look more fluid? I have experimented with different easing options with no luck. Or if anyone has a better idea on how to animate these curves using Greensock, that would be awesome too. Thank you in advance!
Here is my working test on Codepen