Hi
I'm putting together an interactive bar graph which uses DrawSvg to animate the bars between different states. Clicking a button calls a timeline which animates the bars to a predetermined %. So far so good, I'm experiencing a problem where after selecting a couple of states the objects seem to animate, not from their current size, but from their original size. I'd wondered if this problem was related to how the timelines were being called play(), restart(), resume()? Or is there something I need to be doing at the end of each timeline to ensure next time it's called it behaves as expected? Nothing I do seems to remedy the situation.
Any help would be greatly appreciated.
Many thanks in advance.