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PsiG

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  1. PsiG

    TimelineLight Limits

    Hi Carl, Long story! We're trying to produce an animation from a model running in a simulation engine. It throws out events (state changes which we would convert to tweens) in a long list which we then feed into a timeline to do a post-simulation playback visualization. Its all part of a spike to see if we could display results of the simulation online. It seems that once the timeline is processed/created, playback control is effortless so if we can figure out how to speed that up, GSAP would be a good option for us. Happy to share more details offline
  2. PsiG

    TimelineLight Limits

    Hi again, We seem to be running into performance problems when trying to build our timelines. I would like to add somewhere in the region of 3 million tweens Are there any practical steps or best practices I should follow to do this efficiently so the user isn't waiting too long to see the animation? Cheers, G
  3. PsiG

    TimelineLight Limits

    Brilliant, thanks Carl! I'll give it a while and see how far I can push it
  4. PsiG

    TimelineLight Limits

    Hi, Can you tell me what the limitations are for adding tweens to a TimelineLite timeline? Are there ways of building up a feature length animation using GSAP? Cheers, Graeme
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