jimmy j
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Posts posted by jimmy j
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Hello Jonathan,
Thanks so much for your answer!
Here I have another question about tweening the skew value.
I have modified the codePen demo a bit.
The third red square animation is what I want to achieve, but I would like to achieve it by tweening "skewY" property instead of using "transform".
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Thanks for pointing out the way how to tween different properties at the same time.
I have no problem to tween other properties at all. I only have issues with "skewY".
With this line of code:
TweenMax.to(d1,1,{skewY:45,skewType:"simple",transformOrigin:"0% 0%"})
Not only the object's skewY property got tweened, but also the "scaleY" has changed unexpectedly. I don't know why it behaves in this way...
Another question that I have is shown below:
TweenMax.to(d2, 0, { scaleX:2,scaleY:2,rotation:30 }) TweenMax.to(d2, 1, { transform: "skewY(45deg)", transformOrigin: "0% 0%" })
I first scaled and rotated the object, but when I tween the "skewY", the object's scale and rotation values has been automatically set back to 0...
Thanks!
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Hello Jonathan,
I'm sorry that I didn't make my question clear.
I would like to tween the "skewY" value along with "scaleX". But I couldn't figure out a way to tween both of these simultaneously.
As you could see from the URL that I posted, the object got stretched when I tween the "skewY" value.
Thanks again for your help.
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Hello,
I'm trying to animate the skewY value with:
TweenMax.to(d1,1,{skewY:45,skewType:"simple",transformOrigin:"0% 0%"})
But the object would get stretched.(scaleY also changed unexpectedly)
The reason why I set skewType to "simple" is that I would also like to animate the scale value of the object. The default skew type "compensated" will reset object's scale value when animating skewY...
See the Pen NrrBaK?editors=0010 by lzy100p (@lzy100p) on CodePen
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Thanks a lot! I will try to optimize the gif and see if that would solve the issue.
The weird thing is that tweening large gifs with CSS3 is very smooth...
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I'm trying to TweenMax.to(JS version) a div which contains 2 gifs(640x1008). It is doing fine on pc. But it becomes super slow on iphone 4s. (fine on iphone 6 though). The strange thing is that: the animation is fine if there's only 1 gif in the div.
I've made a testing page: (Tap the gif will remove it. animation with 1 gif is smooth, but 2 gif is problematic.)
http://115.29.33.229/gifTween.html
I've also made a short vid clip: http://115.29.33.229/IMG_2743.mp4
skewY issue with scaling
in GSAP
Posted
Awesome! Thanks so much for your help!